Projects
I research and write about how light behaves, how materials appear, and how we can simulate both faithfully — bridging physics and perception.
Physically Based Rendering
Exploring light transport, global illumination, and the mathematical foundations of realistic image synthesis.
Material Appearance
Investigating BSDFs, measured reflectance data, and how surfaces interact with light to create visual richness.
Vision Science
Understanding human visual perception, color science, and how our eyes interpret the physical world.
Open Source
Building and contributing to open-source for rendering, research and tools.